Bringer (凡应) is a long-form narrative fantasy ARPG developed by Mojie Games. As far we know, the lore is set in the vast and mysterious world of Jinghai, the game follows dream-chasers who arrive in the city of Dakas—a glowing metropolis built atop the largest single hull structure in the region. Here, players seek to change their fate by trading precious “Bojin” and paying time taxes to earn their place in a city that never sleeps. The story explores themes of destiny, sacrifice, and survival, with richly layered lore and cinematic storytelling.
PR says that gameplay in Bringer combines action RPG mechanics with world-building. Players will explore dynamic environments, engage in real-time combat, and interact with factions vying for control over the city’s future. The game features high-fidelity visuals, voice-acted cutscenes, and a unique aesthetic that blends cyberpunk elements with Eastern fantasy. We don’t have gameplay yet, only a couple of screenshots.
Currently, Bringer is in its pre-registration phase (for PC), with over 500,000 players already signed up. Promotional trailers and CG previews have been released, showcasing the game’s visual direction and thematic tone. While the exact release date has not yet been confirmed, the game is expected to launch in 2026. We expect the game will be available on PC, iOS, and Android. We don’t know if it will have plans for a global release following its initial rollout in China.