Good news for South Korea’s gaming industry, Lost Sword has surpassed 500,000 downloads and generated over $10 million in revenue (Sensor Tower) within 50 days of its January 16, 2025 launch.
Developed by Codecat and published by Wemade Connect, this 2D role-playing game has captivated players with its mix of idle gameplay and high-quality animations. Lost Sword it is a nice experience, side-scrolling with real-time battles and rich narrative games always works well. The game’s success is further highlighted by its impressive performance on the Google Play Store, where it reached the fifth spot in revenue rankings shortly after its release.
The collaboration between Codecat and Wemade Connect has proven fruitful, positioning Lost Sword (Google Play Korean Link) as a interesting title in the competitive mobile gaming market. Its rapid ascent in both download numbers and revenue underscores the game’s appeal and the effective partnership behind its development and distribution. Now, let’s see if this good news mae devs think about a global release of the game.